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Are you kids spending too much time with Pokémon?
Pokémon Go sweeps the nation, but is that a good thing?
Social and mobile media have been a major part of most people’s lives for at least the past 10 years. Facebook, Twitter, and Instagram are at the front with Youtube following behind. Or so it would seem. According to a recent poll, the Pokémon Go craze has more allotted time than even these popular social sites. And where we have all seen aps come and go (remember flappy birds?), a bit of caution may need to be taken newer aps such as Pokémon Go.
The driving factor
Where there are laws against texting and driving, I am sure that there is not a law as of yet on the books for playing Pokémon Go and driving. But this does not mean that there is no danger present. As the game revolves around looking at the phone to find the ball, the driver is more apt to divert their eyes away from the screen and look for that ball then to pay attention to the road and possible dangers which are around him. As such, the danger could prove to be more hazardous than texting and driving. Why? While texting and driving is dangerous (and illegal) the driver goes from the screen to the road and back again as they wait on a reply. On the other hand, when playing Pokémon go, when the person playing the game gets close to the ball, he or she is more likely to look solely at the screen then at the road, which is a formula for disaster.
Image: Copyright Squir 2016
Invasion of space
The Pokémon go app does not take into account personal boundaries and personal space. The game is based off of a random algorithm. It is equivalent to a Where’s Waldo with computer technology thrown in the mix. There are several dangers in this. First, the player is subject to overstepping personal boundary lines in order to find the ball. For example: A Pokémon ball is located in a bathroom, the person seeking the ball does not look to see if the stall is occupied and puts the camera over the stall. The person in the stall thinks that some creep is taking his or her picture and then problems erupt. In Helena, Montana U.S Border Patrol apprehended two Canadian teenagers who got so caught up in the Pokémon GO game that they accidently crossed the border into the United States. Where the detained teenagers were turned over to their mother, it does show a very big problem with the game. And where I would not go so far as to say that we can blame immigration issues on Pokémon, I would state that the game has no deflectors to keep players out of private yards, businesses, military compounds, or from crossing country boundary lines. In one video, E! News 1 stated that there have been people knocking on random stranger’s doors and asking for access to the home or yard in order to get a Pokémon ball. And this is not the only video. Google knocking on doors for Pokémon go and you will see that it is becoming common. 2 Where one would hope that the average adult would not do such, younger audiences (which consequently are the more prone to danger) may not grasp stranger safety when Pokémon is involved.
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Major Money
Pokemon Go is free to install but no so free to play. In one report is was shown that the game has already grossed $14 million dollars. And where does this money come from? Well, the very addictive game has game coins which can be purchased. The in-app purchases boost the performance of the game and can cost anywhere from $10 to $100. 3 Users which have not been advised on how the billing of such games work can quickly rack up a bill. According to a report by Forbes, the game is bringing in $1.6 million dollars per day on Apple devices alone. Take into consideration that a great majority of phones are Android based and you can see that the coin purchases are being made, with or without the parent’s consent.
Is Pokemon bad then?
As with most things in life, moderation and common sense win the day. No, there is nothing fundamentally bad about the ap. However, given the risks that the game presents, it is not really one of
those aps which should be encouraged for outside play. Yes, it does get the user out and about, but they are not really enjoying the outside as their face is looking down at the screen. Yes, the game may promote going to new places, but there is no boundary set in the game between someone going to the library or someone walking into a construction zone. Would I let a teenager have this game on their phone? Perhaps, if that child has shown responsibility in their cell phone use. Would I allow a young child to have this on their tablet? No, there are just too many safety and security issues.
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